Trend Forum

10/07
AM
10:30~13:00

Digital Twin Trend and Application Forum

Event Introduction

Since 2017, Digital Twins has been predicted as one of the Top 10 Strategic Technology Trends for three consecutive years, and its technology can be applied to two major categories: biological representation and object representation.Taiwan holds great advantage in the technology industry, as well as software and hardware integration capability.The trend application forum is primarily focused on the application of digital twin technology in the healthcare industry, manufacturing industry, and retail industry, on how corporate operation optimization and service transformation is achieved through AI computing, virtual person VTubers, and smart recognition.

Agenda

TimeEvent DetailsParticipants/Lecturers
10:30-10:40Registration / Forum Preparation
10:40-11:00Sharing on the Promotion of Digital Transformation in the IndustryRegional Industry Service Division, Institute for Information Industry Garfield Hung, Director General
11:00-11:20Applications of Digital Transformation in the Medical IndustryEPED Inc. President Douglas Huang
11:20-12:00Sharing on the Applications of the “Digital Twins” Technology - Case Study of Smart Glasses Factory Picking and Smart Retail OMODigital Transformation Planning Service Division, Systex Corporation / Jerry Chen, Senior Director
12:00-12:40Upgrading Customer Management Insights through Salesforce and AI ToolseCloudvalley Digital Technology Co., Ltd. / Ken Tsai, Sales Manager
eCloudvalley Digital Technology Co., Ltd. / Lily Yu, Consulting Director
12:40-13:00End of Conference / Networking Session

Lecturer Profile

Garfield Hung
Regional Industry Service Division, Institute For Information Industry
He specializes in software engineering, service science, business model design and innovation performance, smart business, and smart manufacturing.
Douglas Huang
EPED Inc. President
EPED Inc. is a professional medical equipment provider. As a technology leader in navigation system, EPED Inc. strives constantly to develop innovative and flexible product portfolios to meet various challenges in the medical clinical and educational markets.

[Awards]
  • 2015 Taiwan Excellence Awards
  • Iris and CDS Won Golden Awards at 2016 ICT Month 100 Innovative IT Application/Products
  • Iris Won Bronze Awards at 2016 Drug Research and Development Science and Technology Awards Co-Hosted by MOHW and MOEA
  • Retina Won Merit Innovation Prize of 2018 Taipei Biotech Awards
  • Iris Won Bronze Awards at 2018 Drug Research and Development Science and Technology Awards Co-Hosted by MOHW and MOEA
Jerry Chen
Senior Director, Digital Transformation Planning Service Division, Systex Corporation
With more than 20 years of experience in corporate digitalization and system integration, Jerry Chen specializes in the needs of customers in the retail, telecommunications, and financial sectors.His expertise is in business platform integration consulting planning, commercial intelligence application, corporate e-strategy analysis, security control system planning, and import applications. With acute observation of consumer behavior and formidable digital capabilities, he creates full-channel services, and actively expands the scope to the AI sector, focusing on digital integration and innovative smart services. He has assisted customers in their digital transformation and built smart AI ecosystems for many enterprises.
Ken Tsai
Sales Manager, eCloudvalley Digital Technology Co., Ltd.
Lily Yu
Consulting Director of the Salesforce Team, eCloudvalley Digital Technology Co., Ltd.
As a pioneer in digital transformation and CRM planning, she provides customers with a complete customer-centric journey. She has experiences in CRM projects with companies such as TSMC.
10/07
PM
13:00~17:30

Cross-Domain Digital Talent Workshop

Event Introduction

We use NVIDIA Omniverse and Cloud XR technologies to train digital technology cross-disciplinary professionals.

Agenda

TimeEvent DetailsParticipants/Lecturers
13:00-13:30Registration Open
13:30-13:35Opening of EventsModerator
13:35-14:20Class 1 Starting Off
Digital Technology Practical Experience Sharing
National Kaohsiung Normal University / Associate Professor Chin-Fei Huang
14:20-15:10Class 2: Intro by Experts
Introduction of NVIDIA CloudXR and Omniverse Technologies
NVIDIA / Mason Wu / Solutions Architect
15:10-15:20Intermission
15:20-17:00Class 3: Practical Session
Hands-On Experience of Omniverse CloudXR
x10 technologies Inc. / Marvin Peng / UE4 Senior Engineer
17:00-17:10Intermission
17:10-17:30Class 4: Results Presentation
Presentation and evaluation of the work
x10 technologies Inc. / Rene Zwaan / UE4 Senior Engineer
17:30End

Lecturer Profile

Chin-Fei Huang
Associate Professor, Graduate Institute of Science Education and Environmental Education, National Kaohsiung Normal University
He specializes in teaching O2O integration, combining brainwave research and digital twins applications, and innovative teaching methodology. His expertise lies in the development of teaching aids and materials, and diversified teaching experience using the step-by-step approach.
Mason Wu
NVIDIA / Solutions Architect
NVIDIA Solution Architecter Responsible for future technology and planning, include NVIDIA DGX AI Super Computer planning and internation crucial project.
Marvin Peng
x10 technologies Inc. / UE4 Senior Engineer
He specializes in MR Cave System、Motion Capture Integration、UE4 Develop.
Rene Zwaan
x10 technologies Inc. / UE4 Senior Engineer
He specializes in System Structure、UE4、Unity、Software Develop Project Manage.
10/08
AM
10:30~12:30

Independent Game Development Incentive Program - Prizegiving and Forum

Event Introduction

Two industry members - Johnson Lin, founder of IGDS, and Henry Wang, cofounder of Red Candle Games, will be the hosts and panelists of the salon, to lead a discussion with the award winners of 2020 and 2021 to share their experiences and feedback on project participation and implementation. It will increase the exposure for the award winning products and encourage more companies to apply next year.

Agenda

TimeEvent DetailsParticipants
10:30-10:50Address by Honorable GuestsIndustrial Development Bureau, Ministry of Economic Affairs
10:50-11:05Presentation of commemorative trophies to the award-winning companies of 20208 award-winning companies: Flow Co., Ltd.:
Crimson Dusk Co., Dusklight Co. Ltd.; Bearbone Co. Ltd.; Underscore Co. Ltd.; 751 Games Co. Ltd.; Two Thousand and One Technology Inc.; Island Nation Co., Ltd.
11:05-11:10Group photoIndustrial Development Bureau, Ministry of Economic Affairs; Institute for Information Technology; representatives of the 8 award-winning companies
11:10-11:20Change of venue
11:20-12:30Indie Game Salon Seminar “Hello There - Please Support Indie!”Johnson Lin, founder of IGDS and Henry Wang, cofounder of Red Candle Games
751 Games (Johnny Chen), Bearbone (Tim Chang), Cowbay Entertainment (Sean Chen)
12:30Exchange Session

Lecturer Profile

Johnson Lin
Cofounder of IGDS
Since early 2011, he has been involved in the promotion of indie game development related activities. With the help of his friends and peers, he regularly organizes gatherings, Game Jam, and other social activities.He is now the senior jack of all trades of IGDShare, the liaison of IGDA Taiwan, and the co-founder of Taipei Game Developers Forum (TGDF).
Henry Wang (Baozi)
Cofounder of Red Candle Games
He is a cofounder of Red Candle Games. He has been involved in game projects such as “Constant C”, “Detention”, and “Devotion”.
Johnny Chen
Responsible person of 751 Games Co. Ltd., award-winning team of 2020
I am the producer of Life Gallery, and my goal is to live and make weird and strange games.
Tim Chang
Game Producer of Bearbone Co. Ltd., award-winning team of 2020
After graduating from university with a degree in Digital Multimedia Design, he and his four partners set up an independent game studio, Bearbone. Currently, he is developing a Taiwan-themed science fiction text adventure game “Minds Beneath Us”.
Sean Chen
Responsible person of Cowbay Entertainment Co. Ltd., award-winning team of 2021
He has worked for IGS and Blizzard Entertainment, participated in the production process and launch planning of many games such as: World of Warcraft, Diablo, StarCraft etc. under Blizzard. He has held positions in different departments of game companies, is familiar with the game production process, and specializes in game development planning and localization. He has led the Cowbay team to sign on 3A level clients and brought new game translation and dubbing services to players, which has been well received by the market. He is currently working on his first game, “Project Court”, which won the “Best Creativity Award” in the “Game Category” of the 2021 Bahamut ACG Creative Competition.
10/08
PM
13:30~17:30

Unity technical workshop

Event Introduction

Based on the concept of a virtual, digital world, discussions on different applications for the architecture industry and entertainment industry will be explored.

Agenda

TimeEvent DetailsParticipants/Lecturers
13:30-14:00Event Registration
14:00-15:00Unity Reflect:
BIM Introduces a New Vision of Architecture in RT3D
Unity Taiwan / Alex Peng, Solution Engineer
15:00-16:00Unity HDRP VR:
BIM to Realtime Rendering VR - Unity London Office
Unity Taiwan / Kelvin Lo, Creator Advocate
16:00-17:00Case Studies Analysis of Digital Twins in VRFunique VR Studio / Cheng Pu-Yuan, CEO
17:00-17:30QA

Lecturer Profile

Alex Peng
Unity Taiwan Official Instructors / Senior Solutions Engineer
Alex Peng is an engineer who is curious and passionate about new technologies. He has development experience in different roles and fields such as system architecture, IoT, VR/AR, and game design.He likes to try and combine applications in different fields and firmly believes that the IT industry and computer sciences will bring better changes to people.He came across Unity by chance and believes that more creators can use Unity to create better changes for the world.He also hopes to use his own experience to help developers create more possibilities in different fields.
Kelvin Lo
Unity Taiwan Official Instructors / Creator Advocate
As an official Unity instructor, Kelvin Lo is dedicated to effectively communicating Unity development techniques to developers. Having spent 13 years in game development and being a veteran gamer, he believes that the biggest problem for Taiwanese developers is not technology, but more about the need to come out and communicate. He is always saying, “I only introduce the latest features”. In addition to bringing the latest knowledge to Taiwanese developers, he is always willing to help Taiwanese developers to have more channels to solve their problems other than through Google.
Cheng Pu-Yuan
Funique VR Studio CEO
Apu established Funique VR in 2015 with experiences more than 20 years in film industry. So far, Funique VR has developed the exclusive VR real-time monitoring system, stereoscopic VR macro shooting (100 times magnification), and high-quality diversified VR content including entertainment (movies, concerts), education (museums and insects), and sports channels with live steaming and social community.Consequently, Funique becomes one of the few VR companies possessing technical development and storytelling ability.
10/09
AM
09:30~12:00

Independent Game Announcements and Seminar

Event Introduction

To guide the independent game industry, international animation game platform operators are invited to share their experience in being game production committee mentors in Japan.Presentations and seminars will also be held, together with the platform of 2021 Digital Taipei, a project of the Industrial Development Bureau, Ministry of Economic Affairs, to share the applications of independent game development and help the industry to achieve product licensing.Resources will be provided through this project to shorten the time of technology introduction for startup teams and accelerate the efficiency of game content creation. This will assist in talent fostering and collaboration and exchange in Taiwan’s game industry, and improve game technologies and expand channels.

Agenda

TimeEvent DetailsParticipants/Lecturers
09:30-10:00Registration Open
10:00-10:10Opening Ceremony, Announcement of VIPsModerator
10:10-10:20Guest KeynoteLin Chun-Hsiu, Section Chief, Industrial Development Bureau, Ministry of Economic Affairs
Regional Industry Service Division, Institute for Information Industry / Garfield Hung, Director General
10:20-10:25Photo GatheringSection Chief Lin Chun-Hsiu, representative of Industrial Development Bureau, Ministry of Economic Affairs
Regional Industry Service Division, Institute for Information Industry / Garfield Hung, Director General
Zhibao International Co., Ltd. / Director Teng Chiao
10:25-11:10Taiwan Games Go InternationalZhibao International Co., Ltd. / CEO Teng Chiao
11:10-11:20Intermission
11:20-12:00Taiwan Independent Game and Japan Production Committee CollaborationZhibao International Co., Ltd. / CEO Teng Chiao
Japanese Game Producer: Hiroaki Miki
12:00~Exchange Session

講師介紹

Teng Chiao
CEO, Zhibao International Co., Ltd.
In 2008, he established an animation studio, and in 2013, he was recognized by TV Tokyo as a full member of the Japan Production Committee. In order to work on more international and professional projects, he set up NADA HOLDINGS, the first entertainment IP fund with production capability in Taiwan.In just a few years, it has completed more than 10 animated TV series and feature films for global distribution in Japan! The company also invests in large-scale animated series with the US company NETFLIX.
Hiroaki Miki
Japanese Game Producer
He has many years of experience in game and movie production and filmmaking, and was a producer for the Japanese publicly listed game company, Skewer Enix. His works are well known in the Japanese industry. His experience includes being the producer of the game “Dragon Quest”, the producer of the game “Katana Maidens Toji No Miko”, the producer of the film “Heavenly Forest”, the producer of the film “Ghost: Mouichido Dakishimetai”, and the producer of the film “House of Himiko”.
TOP